# How to Make Almost Anything - Building 3D Interfaces ## Three.js: - Examples: - [Three.js Examples](https://threejs.org/examples/) - [A world of Oil](https://www.gsmlondon.ac.uk/global-oil-map/) - [Cruciform](https://www.clicktorelease.com/code/cruciform/) - [Renault](https://renaultespace.littleworkshop.fr/) - Tutorials: - [Lynda: Learning 3D Graphics on the Web with Three.js](https://www.lynda.com/JavaScript-tutorials/Learning-3D-Graphics-Web-Three-js/586668-2.html) - [WebGL](https://webglfundamentals.org/webgl/lessons/webgl-fundamentals.html) - Topics Covered: - Scene and Camera - Camera - Renderer - Objects Positions and properties - Primitives and Transforms - Update Renderer - Name to objects - Rotate each frame - Parent-Child relationship - Scene traverse - Control - Data.gui - orbit control - Material and Light - Change material - Change to multple objects - Change light type - Realistic Material - Mesh Manipulation and Data - Boxes Movement - Vertices Manipulation ## Unity: - Examples: - [Examples](https://unity.com/madewith?_ga=2.185694379.36137922.1543245587-676820850.1535121275) - Tutorials: - [Lynda: Advanced Unity: 3D Game Programming](https://www.lynda.com/Unity-3D-tutorials/Advanced-Unity-3D-Game-Programming/160270-2.html) - [Example Projects](https://unity3d.com/learn/resources/downloads) - Integration with Hardware: - [Unity and Arduino](http://www.alanzucconi.com/2015/10/07/how-to-integrate-arduino-with-unity/) - [Week 11](http://fab.cba.mit.edu/classes/863.16/section.Harvard/people/Abdel-Rahman/index.html) - Topics Covered: - Unity Interface - First Script - Box Rotation - Input - Keyboard - Mouse - Mesh Manipulation - Building Meshes - Dynamic Mesh - Exporting to webgl