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    Machine Week 2023

    everything's connected but nothing's working !

    Your (Group) Task

    Each section will design and build a "machine" - this means anything that includes mechanism, actuation, automation and application, that just means:

    Mechanism: mechanical degrees-of-freedom (DOF)

    Stuff shuld move around.

    Actuation: computer-controllable motion of the above DOFs

    The motion should be computer controlled.

    Automation / Application software-coordinated computer-control of the above, and i.e. sequences therein

    The motion should result in some desired outcome... maybe make something, draw something, change something, assemble something, sort something, cast a spell, etc.

    We can also think more broadly about "tools" - what does it mean to build a computer-controlled system that acts like a tool, interacting with the world but being mediated by some designer's intent... it's a foamcore world.


    Examples / Ideas

    The machines you design and build don't need to be complicated - try to de-risk ideas early, and do stuff that "works right away" rather than complex projects that require hundreds of details to come together all at once in order to work. This can be fun; have fun.

    Label Maker

    Wire Cutter

    Music Machines

    String / Floating Machines

    Architecture-Scale / Space Transforming

    Claw Machine

    Robot Chainsaw Machine

    Robot Basketball Hoop

    Examples from this Kit

    Framing

    T gusset [file]


    Elbow gusset [file]


    Belt Axis [file]


    Leadscrew Axis [file]


    A Rotary Axis [file] [notes]


    The Blot / Drawing Machine [notes]

    The Guhzylophone

    ...

    Air Drumming

    ...


    MechE (examples)

    • clank
    • corexy (of dave)
    • beehive axes
    • clank-mudstack-extruder design pattern
    • ... add some more

    Examples

    • the blot (or some plotter: motion control, servo, stepper)
    • xylophone (motion control, low-fet, stepper)
    • drum stik (accel, low-fet)

    Stable Circuits

    • stepper
    • servo
    • low-fet
    • BNO085

    Making new Things

    • how-to-add a new thing

    The Kit

    Part QTY Ordered ? Arrived ? Kitted ?
    Hardware --- --- --- ---
    FHCS M5x10 x x x x
    FHCS M5x20 x x x x
    FHCS M5x30 x x x x
    FHCS M5x40 x x x x
    SHCS M5x10 x x x x
    SHCS M5x20 x x x x
    Nylock M5 x x x x
    Washer M5 x x x x
    FHCS M3x8 x x x x
    SHCS M3x8 x x x x
    SHCS M3x16 x x x x
    Nylock M3 x x x x
    Washer M3 x x x x
    Aluminum Spacer 10 x x x
    Eccentric Spacers 10 x no no
    Extrusion Situations --- --- --- ---
    V-Groove Extrusion 2020 2x 1000mm x x x
    HFS5-2060 3x 2000mm x x x
    Extrusion Corner Brackets 20 x x x
    Extrusion Post-Install T-Nuts x x x x
    USB --- --- --- ---
    8-Port Powered USB Hub 1 x x x
    USB A to C Cables 7 x x x
    USB C to C 240W Cables 1 x x x
    USB PD Charger 1 x x x
    USB PD Decoys 2 x x x
    Motors --- --- --- ---
    NEMA17 Motors 5 x x x
    Standard Size Servos 2 x no no
    Mini Size Servos 2 x x x
    Transmission --- --- --- ---
    Kevlar 8800K43 50ft x x no
    GT2 Pulleys 4 x x x
    GT2 Belt Open - x x x
    GT2 Belt Closed 280mm 2 x x x
    6808 Bearings 2 x no no
    625 Bearings 10 x x x
    625F Bearings 10 x x x
    Standard Roller Wheels 20 x x x
    Small Roller Wheels 20 x x x
    Misc --- --- --- ---
    Limit Switches 5 x x x

    Strategies

    • prototype in cardboard, mechanisms can move 'by hand'

    Useful Design Notes

    How to Make Something that Makes Almost Anything

    MechE

    slocum: FUNdaMENTALS
    mechanical design principles
    transmissions
    kinematics
    materials
    common mechanical design patterns

    EE (power electronics):

    common switching architectures
    commutating motors

    Metrology:

    accuracy vs. precision