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    # How to Make Almost Anything - Building 3D Interfaces
    
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    ## Three.js:
    - Examples:
        - [Three.js Examples](https://threejs.org/examples/)
        - [A world of Oil](https://www.gsmlondon.ac.uk/global-oil-map/)
        - [Cruciform](https://www.clicktorelease.com/code/cruciform/)
        - [Renault](https://renaultespace.littleworkshop.fr/)
    
    - Tutorials:
        - [Lynda: Learning 3D Graphics on the Web with Three.js](https://www.lynda.com/JavaScript-tutorials/Learning-3D-Graphics-Web-Three-js/586668-2.html)
        - [WebGL](https://webglfundamentals.org/webgl/lessons/webgl-fundamentals.html)
    
    - Topics Covered:
        - Scene and Camera
            - Camera
            - Renderer
            - Objects Positions and properties
        - Primitives and Transforms
            - Update Renderer
            - Name to objects
            - Rotate each frame
            - Parent-Child relationship
            - Scene traverse
        - Control
            - Data.gui
            - orbit control
        - Material and Light
            - Change material
            - Change to multple objects
            - Change light type
            - Realistic Material 
        - Mesh Manipulation and Data
            - Boxes Movement
            - Vertices Manipulation
    
    ## Unity:
    - Examples:
        - [Examples](https://unity.com/madewith?_ga=2.185694379.36137922.1543245587-676820850.1535121275)
    - Tutorials:
        - [Lynda: Advanced Unity: 3D Game Programming](https://www.lynda.com/Unity-3D-tutorials/Advanced-Unity-3D-Game-Programming/160270-2.html)
        - [Example Projects](https://unity3d.com/learn/resources/downloads)
    - Integration with Hardware:
        - [Unity and Arduino](http://www.alanzucconi.com/2015/10/07/how-to-integrate-arduino-with-unity/)
        - [Week 11](http://fab.cba.mit.edu/classes/863.16/section.Harvard/people/Abdel-Rahman/index.html)
    - Topics Covered:
        - Unity Interface
        - First Script
            - Box Rotation
        - Input
            - Keyboard
            - Mouse
        - Mesh Manipulation
            - Building Meshes
            - Dynamic Mesh
        - Exporting to webgl